Attack Mitigation
The Game Tunnel offers a variety of features designed to mitigate L7 malicious traffic and attacks against your infrastructure and server.
For more information about generic DDoS mitigation such as L3/4 attacks, please refer to our DDoS Mitigation page.
Malformed Packets
Before forwarding traffic to your configured upstreams, we perform a series of checks to verify the legitimacy and compliance to the Minecraft Protocol of the incoming traffic. Any malformed packets are dropped before even reaching your server.
Request Floods
Our Caching feature serves as an additional defense mechanism by assisting in the mitigation of attacks such as ping floods, delivering cached responses to incoming requests at the edge, and reducing the load on your infrastructure.
Anti-Bot
Our attack detection and mitigation system will analyze the incoming connections, and automatically block any potential malicious connections from bots and flooders. Our system works to distinguish these connections and stops them from reaching your server while allowing legitimate connections to pass through.
Our detection relies on various factors like patterns, connection origin, and other heuristics. We continuously enhance our detection system to ensure optimal protection for your server.
Anti-VPN / Proxy
If you have a valid Anti-VPN subscription, we will automatically block any connections from VPNs and proxies on the edge, without needing you to install any additional plugins on your server.
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